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Thread: Tools: Unit and Building Editors: Caligula & Hadrian

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  1. #1
    Member Member Dux of Earl's Avatar
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    Default Re: Unit and Building Editors for RTW

    Quote Originally Posted by GodsPetMonkey
    A new version for Caligula taking it to 0.5.0, and it somewhat marks a change in focus in my development on these 2 tools, rather then adding more and more supported files, its about makeing whats there easier to use. Well really its just implementing features which appeal to the lazy person inside me (so expect them for Hadrian too!)

    But this time, its the final coming of the long ago mentioned "Batch Processing", there is a basic guide in the readme, and I plan on making a more visual (but short) guide for it as well, but for now, its a little gem!
    Actually, the guide is done, its pretty simple, but its a pretty simple system anyway!
    http://www.users.on.net/~roehr/Batch.html

    A request also, what kind of lazy modding features would you like to see in Caligula and Hadrian? This includes more things you can do with the batch processing!
    Salve GPM,

    I have used Caligula 5.0 to change unit numbers with no problem, except for one...

    Legionary First Cohort i & Legionary First Cohort ii

    I cannot change the number of soldiers to 70 or greater for Legionary First Cohorts without a CTD.

    I am playing on HUGE scale (x4 scale multiplier) with Centurions and Standards mod..

    so, I use 50 x 4 = 200 per Legionary Cohort i & ii (no CTD problems)

    but, I also want to use 70 x 4 = 280 per First Cohort i & ii (but then I get CTD on game startup... if I use 69 or less, then no CTD...)

    70 X 4 = 280 which is less than 300, so I don't understand why there is a CTD.

    Other than that, I can change elephants, ballistas, onagers, cavalry, chariots, etc. without any CTD problems.. a very nice tool for the tool box.. thanks very much..

    Vale, Dux of Earl
    Artillerie... l'Argument Final des Rois

  2. #2
    Altogether quite not there! Member GodsPetMonkey's Avatar
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    Default Re: Unit and Building Editors for RTW

    Yes, well, welcome to the world of silly restrictions impossed by CA!

    A unit must contain between 6 and 60 soldiers inclusive, sadly 60 is the maximum you can have (as a base).

    The official explination is something along the lines of there being a maximum of 256 men per unit, and on huge sizes 60 comes out to be 240 men, which is close enough for it to be the restriction.

    The 300 unit limit is the number of different trainable units you can have, and different from the number of men per unit. There is a program that can alter the number of men per unit, but it works on patching memory, and causes some stability issues, and isnt the best solution any which way. To get it changed, it just has to be added to the long list of things we want CA to do....
    Caligula and Hadrian - Unit and Building editors for Rome: Total War.
    Now editing -
    export_descr_unit.txt, export_descr_unit_enums.txt, export_units.txt, descr_model_battle.txt
    export_descr_buildings.txt, export_descr_buildings_enums.txt, export_buildings.txt

  3. #3
    Actual Person Member Paul Peru's Avatar
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    Default Re: Unit and Building Editors for RTW

    Good stuff, GPM!
    BTW, I'm sure this is answered elsewhere,
    and you'd be rich if you had one aussiebuck per reiteration etc, but:
    -do you affect God's stats?
    -can you be transferred to another deity?
    -how do you get along with the rest of the retinue?
    Sono Pazzi Questi Romani
    Paul Peru: Holier than thy bucket!

  4. #4
    Altogether quite not there! Member GodsPetMonkey's Avatar
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    Default Re: Unit and Building Editors for RTW

    Quote Originally Posted by Paul Peru
    Good stuff, GPM!
    BTW, I'm sure this is answered elsewhere,
    and you'd be rich if you had one aussiebuck per reiteration etc, but:
    -do you affect God's stats?
    +1 to Influence, everyone loves a monkey!
    -can you be transferred to another deity?
    If you could get them in the same stack, but God seems to have an issue with that.
    -how do you get along with the rest of the retinue?
    Well, Gabriel and I like to have the occasional dung throwing competition...

    (All in good humour! I swear!)
    Caligula and Hadrian - Unit and Building editors for Rome: Total War.
    Now editing -
    export_descr_unit.txt, export_descr_unit_enums.txt, export_units.txt, descr_model_battle.txt
    export_descr_buildings.txt, export_descr_buildings_enums.txt, export_buildings.txt

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