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  1. #1

    Default Re: Unit and Building Editors for RTW

    Hi, my first post here, Godpetmonkey the editors are great, i've read through this entire post, and somebody else mentioned this, they said that they have the peasant for the unit card on their new units, and you replied by linking to another thread, i've read that guide, did exactly that, unpacked the pack folder, then created the UI folder in the data folder, then created UNITS and UNIT_INFO folder copied the TGA's for the greek hoplite elite to the new folder under the folder ROMANS_BRUTII in UNITS and UNIT_INFO. Ok problem is i got the unit info card to work, but not the actual unit icon button. When i go to recruit it the button is still a peasant. I made sure i copied the correct files, GREEK_HOPLITE_ELITE_INFO.TGA is in the unit_info/roman_brutii folder. And the #GREEK_HOPLITE_ELITE.TGA is in the unit/roman/brutii folder. The unit info works but not the actual unit button. I'm not sure what or where i screwed up. Please help

    thanks

    scott

  2. #2
    Altogether quite not there! Member GodsPetMonkey's Avatar
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    Default Re: Unit and Building Editors for RTW

    You on the right track, just looks like your at the wrong station

    Ok, first of all, lets get your folders in order (its been a while since I have done this, but it should be right).
    For the Brutii, we should have 2 folders.. from the root RTW directory -
    Data\UI\UNITS\ROMANS_BRUTII
    Data\UI\UNIT_INFO\ROMANS_BRUTII
    As long as the files are named right, and in the right directory, it should all go fine. So make sure your spelling is correct! (and I know all to well how easy it is to make a small typo and not notice)

    Now, it seems as if you got your UNIT_INFO set up going fine, and as far as I can tell the directories are good for the normal unit card as well, but you say
    And the #GREEK_HOPLITE_ELITE.TGA is in the unit/roman/brutii folder
    This could be a typo (quite easily). If not, then its your cause!

    If everything seems right but still nothing is going, then do what I did when I first set up my UI. You say you have unpacked the UI pak, and hopefully you haven't deleted it. Now, go to where you unpacked it, select the base UI folder, and move it to your RTW/data folder. This way it will move all the UI folder into the correct positions to be used by RTW (and set up a working directory structure). Try again to copy the files into the right directories, and away we go.

    If all of that fails.... hmmmm, something is up. Post again and we shall delve deeper!
    Caligula and Hadrian - Unit and Building editors for Rome: Total War.
    Now editing -
    export_descr_unit.txt, export_descr_unit_enums.txt, export_units.txt, descr_model_battle.txt
    export_descr_buildings.txt, export_descr_buildings_enums.txt, export_buildings.txt

  3. #3

    Default Re: Unit and Building Editors for RTW

    AHH how stupid of me!! Thanks i spelled something wrong, it's UNITS, I typed in UNIT, now it's working fine:D Thanks godmonkey, the editors are great:D

  4. #4
    Altogether quite not there! Member GodsPetMonkey's Avatar
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    Default Re: Unit and Building Editors for RTW

    Quote Originally Posted by scott88
    AHH how stupid of me!! Thanks i spelled something wrong, it's UNITS, I typed in UNIT, now it's working fine:D Thanks godmonkey, the editors are great:D
    Thanks, always glad to help!
    Caligula and Hadrian - Unit and Building editors for Rome: Total War.
    Now editing -
    export_descr_unit.txt, export_descr_unit_enums.txt, export_units.txt, descr_model_battle.txt
    export_descr_buildings.txt, export_descr_buildings_enums.txt, export_buildings.txt

  5. #5

    Default Re: Unit and Building Editors for RTW

    Godspetmonkey, i'm just curious, do you know how to increase the probably of natural disasters? I'm not sure which .txt file to modify.

  6. #6
    Altogether quite not there! Member GodsPetMonkey's Avatar
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    Default Re: Unit and Building Editors for RTW

    To my knowledge you have to modify descr_disasters.txt in your campaigns folder, but I'm not sure how effective it is (or what the limitations are). Thats one for the general modding forum.
    Caligula and Hadrian - Unit and Building editors for Rome: Total War.
    Now editing -
    export_descr_unit.txt, export_descr_unit_enums.txt, export_units.txt, descr_model_battle.txt
    export_descr_buildings.txt, export_descr_buildings_enums.txt, export_buildings.txt

  7. #7

    Default Re: Unit and Building Editors for RTW

    in descr_disasters change the frequency

  8. #8

    Default Re: Unit and Building Editors for RTW

    Thanks Alman

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