When I extract the Caliguila unit editor and try to open it I get the error message
Componet 'COMDLG32.OCX' or one of its dependencies not correctly registered: a file is missing or invalid
Can anyone help me with this?
When I extract the Caliguila unit editor and try to open it I get the error message
Componet 'COMDLG32.OCX' or one of its dependencies not correctly registered: a file is missing or invalid
Can anyone help me with this?
History is for the future not the past. The dead don't read.
Operam et vitam do Europae Barbarorum.
History does not repeat itself. The historians repeat one another. - Max Beerbohm
If you read the readme.... No matter I never read them either!Originally Posted by QwertyMIDX
- MSCOMCTL.ocx - http://www.majorgeeks.com/files/mscomctl.zip
- COMDLG32.ocx - http://www.ascentive.com/support/new...b/COMDLG32.OCX
- msvbvm60.dll - http://www.microsoft.com/downloads/d...displaylang=en (thanks Soulflame!)
Put these files in you winows/system32 directory.
It should work if you put them in the same diroctory as the Caligula executable.
Caligula and Hadrian - Unit and Building editors for Rome: Total War.
Now editing -
export_descr_unit.txt, export_descr_unit_enums.txt, export_units.txt, descr_model_battle.txt
export_descr_buildings.txt, export_descr_buildings_enums.txt, export_buildings.txt
i need help
i was using ur editor 2 make a new guy, based on 'egyptian pesant' who was all different. then i played the game, and the game quit instantly (actually bout 5 seconds after starting) so, i did the thing that makes it tell me what the error is, and it said that roman pesant wasnt "unique" which i looked into and found that id made a coppy of earlier. i delete 1 coppy, then try it again, this time the virus was in data\export_descr_buildings.txt and that 'egyptian pesant' isnt found. what did i do wrong, and if i completly screwed up the units doc, can i have a coppy?
thx![]()
Ok, I think I know where the issue is here.
Basically, the recruit statements in the buildings file does a lookup on the unit name (type) in the units file, what has happened is you have renamed the original egyption peasant unit, and now when the game tries to cross refernce the recruitments to the units file, it can't find the egyptian peasant unit.
Theres several ways this may have happened, but the easiest solution is to find the unit based of the egyptian peasant and change his type attribute back to egyptian peasant.
For adding a unit based of the egyptian peasant, make sure you hit the "Add New Unit" button, then edit away, it should automatically select the new unit for you.
Hope that helps.
Caligula and Hadrian - Unit and Building editors for Rome: Total War.
Now editing -
export_descr_unit.txt, export_descr_unit_enums.txt, export_units.txt, descr_model_battle.txt
export_descr_buildings.txt, export_descr_buildings_enums.txt, export_buildings.txt
could somone tell me how to use the enum part of the caligula editor
it always appears a ''Run-Time error '9' Subscript out of range''
what did I screw up?
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Im my experiance that means you have just found a bug!Originally Posted by lab rat
Can you give me more detail on what your doing in the lead up to it giving the error??
Caligula and Hadrian - Unit and Building editors for Rome: Total War.
Now editing -
export_descr_unit.txt, export_descr_unit_enums.txt, export_units.txt, descr_model_battle.txt
export_descr_buildings.txt, export_descr_buildings_enums.txt, export_buildings.txt
ya i tried putting the egyptian pesant back 2 normal, but still it doesnt work. id bet a lot that i just missed somethin, so should i just save time by reinstalling RTW to get a clean slate, or just keep trying 2 put it back 2 normal?
thx again
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