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  1. #1
    Altogether quite not there! Member GodsPetMonkey's Avatar
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    Default Re: Unit and Building Editors: Caligula & Hadrian

    New version of Caligula!

    Thanks to everyone who emails me about any bugs they find... they are getting less and less in number, bet you all help make this a better piece of software.
    Caligula and Hadrian - Unit and Building editors for Rome: Total War.
    Now editing -
    export_descr_unit.txt, export_descr_unit_enums.txt, export_units.txt, descr_model_battle.txt
    export_descr_buildings.txt, export_descr_buildings_enums.txt, export_buildings.txt

  2. #2

    Default Re: Unit and Building Editors: Caligula & Hadrian

    Awesome work GodsPetMonkey!

    Can you help out out a little with the batch? I can't seem to do a batch on lowering Primary/Sec. Weapon "Hit Strength." I'd like to reduce it.

    What I tried doing was:

    Category: Infantry:
    Search: Type ...... String: Hit Strength
    Attribute: PriWeap Unknown
    Effect: /
    By Amount: 2

    I tried other several combinations but no luck. Can you help?

  3. #3
    Altogether quite not there! Member GodsPetMonkey's Avatar
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    Default Re: Unit and Building Editors: Caligula & Hadrian

    Another UI fix to add to the list!

    Ok, the attrib you want (in the batch list) is MinimumDelay, then it should work fine!
    Caligula and Hadrian - Unit and Building editors for Rome: Total War.
    Now editing -
    export_descr_unit.txt, export_descr_unit_enums.txt, export_units.txt, descr_model_battle.txt
    export_descr_buildings.txt, export_descr_buildings_enums.txt, export_buildings.txt

  4. #4

    Default Re: Unit and Building Editors: Caligula & Hadrian

    Quote Originally Posted by GodsPetMonkey
    Another UI fix to add to the list!

    Ok, the attrib you want (in the batch list) is MinimumDelay, then it should work fine!
    Thanks! Somehow I tried to half the value and tried doing / by 2 but didn't work so I did a * by .5 which is the same the result and it worked.

  5. #5
    The Philosopher Duke Member Suraknar's Avatar
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    Default Re: Unit and Building Editors: Caligula & Hadrian

    hello GPM, thnak you for the continued devellopment of these two tools.

    I have a small Question.

    Would there be a way to Give a faction a Building Contruction Bonus using Hadrian?

    lets say one would like to shorten the time for a buildiing to be constructed on a per faction basis, any Ideas as to how this could be done?

    As it is, if the Construction Time is changed for a specific Building then all the factions able to make that Building will be affected, yet I would like to represent a bit the Architectural prowess of some Factions.

    Is there a way to input some sort of Bonus/Modifier that affects that?

    Thank you!
    Duke Surak'nar
    "Η ΤΑΝ Η ΕΠΙ ΤΑΣ"
    From: Residing:
    Traveled to: Over 70 Countries, most recent: and

    ~ Ask not what modding can do for you, rather ask what you can do for modding ~
    ~ Everyone dies, not everyone really fights ~

  6. #6
    Altogether quite not there! Member GodsPetMonkey's Avatar
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    Default Re: Unit and Building Editors: Caligula & Hadrian

    Not to my knowledge, no, the similar effect which you got from the wonder is hardcoded IIRC.
    Caligula and Hadrian - Unit and Building editors for Rome: Total War.
    Now editing -
    export_descr_unit.txt, export_descr_unit_enums.txt, export_units.txt, descr_model_battle.txt
    export_descr_buildings.txt, export_descr_buildings_enums.txt, export_buildings.txt

  7. #7

    Default Re: Unit and Building Editors: Caligula & Hadrian

    as for the bonus to building construction time...i have found a file that lists all the available capabilities for buildings it is located in the data/text/strat.txt file

    i have tested it...but,cannot seem to get it to work...the good thing is it doesn't make the game CTD when i put it in the export buildings.txt file....it seems to recognize the bonus...but...it doesn't seem to do anything


    {SMT_CAPABILITY_CONSTRUCTION_COST_BONUS_MILITARY} Military construction cost reduction
    {SMT_CAPABILITY_CONSTRUCTION_COST_BONUS_RELIGIOUS} Religious construction cost reduction
    {SMT_CAPABILITY_CONSTRUCTION_COST_BONUS_DEFENSIVE} Defensive construction cost reduction
    {SMT_CAPABILITY_CONSTRUCTION_COST_BONUS_OTHER} Civil construction cost reduction
    {SMT_CAPABILITY_CONSTRUCTION_TIME_BONUS_MILITARY} Military construction time reduction
    {SMT_CAPABILITY_CONSTRUCTION_TIME_BONUS_RELIGIOUS} Religious construction time reduction
    {SMT_CAPABILITY_CONSTRUCTION_TIME_BONUS_DEFENSIVE} Defensive construction time reduction
    {SMT_CAPABILITY_CONSTRUCTION_TIME_BONUS_OTHER} Civil construction time reduction

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