PLEASE make it so!!!!

Playing huge battles at the end game basically is an excercise in frustration, as I can only command a 1/3, or 1/4 or my forces, and they act stupidly, not in concert at all, etc. So I end up starting a lot of new campaigns instead of playing any to their conclusion, as once the battles get to more than 20 units, they become pointless. Better to just autoresolve the combat at that point (ever try to coordinate a 5 stack siege?)

The engine can handle it, as I have had 60 units or more on the field at once without problems (p4, 3ghz) and newer, faster computers can also handle them without problem. For older computers, the user can just cut the unit size down to 40 men and he too will be able to have massive battles if they so choose. If it doesnt work in multiplayer, then make it for custom and campaign battles only - that would still please 90% of the people.

Hope this makes it, if not into a patch, at least into the next game. This 20 unit holdover is the single major flaw in what is otherwise the most amazing battle engine I have ever played.


;>

Cheers!