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  1. #9
    warning- plot loss in progress Senior Member barocca's Avatar
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    Default Re: the 20 unit limit - suggestion for fixing

    Quote Originally Posted by dj jones
    Ahh, but the game allows you to put any unit under 'AI' control - so you could easily switch to one of your other generals and put his units under AI control, so if you didnt want to manage them, you wouldnt have to.

    I cant see any downside to this system at all - if the player is overwhelmed, he gives AI control - if he wants to manage it himself, he can. Best of both worlds.
    i agree,

    i also like Toranaga's suggestion of possible "attack stances" in this thread this has got to stop,

    Quote Originally Posted by ToranagaSama
    Command 1: Hold Back wait for Orders, where the army will not attack unless ordered to do so. The AI can control the attack once ordered to so.

    Command 2: Attack--Hold Back General, the AI can control the attack, but will NOT engage the General. More perfectly, the Player would control the General, while the AI controls the army.

    Command 3: Attack, the AI engages and controls both the Army and the General.

    Command 4: Stay in the Town! The AI will NOT bring troops, under any circumstances from within a Town/City unless EXPRESSLY ordered to do.
    the two systems combined would give the ultimate ideal.

    Not neccessarily practical to program into RTW, but we can dream
    :-)
    B.
    Last edited by barocca; 11-02-2004 at 11:45.
    The winds that blows -
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