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Thread: Attacking Capitals -- What does it do?

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  1. #1
    Emperor Siris Member Siris's Avatar
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    Default Attacking Capitals -- What does it do?

    My Scipii Campaign got boring, I never wanted to play as the Romans at the start, months ago when I learned about this game and the fact that I could play as the Spartans & Greeks, I KNEW that would be the faction I'd be, to for my Spartan Empire & crush all enemies.

    After I learned about the game file mod that allows you to play all factions, I quit my Scipii Campaign & started as the Spartans. Sparta is my Capital right now, I own Athens, few others, an island, Syacrase on Sicily.

    From the 2nd turn, Scipii has fought for Sycrase about 7 times, all lost, as I personally defended the city. I'm holding them off well, but now the War they started has four factions vs. 1, me. All the Roman families, & the Senate. Not counting Macedonia, Carthage, & another. Which havent bothered me in a while since they to came under hard oppression from Rome.

    I personally dispise the Romans in my game. In the battles, they've thrown away the lives of thousands of their men in hopeless attempts to take down my armies. (playing with unit size Large, 81 men a unit)

    Juli hasent really bothered me much, just landed an army of 1,700+ men by Athens, which was whiped out horribly 1,700+ killed enemies to less than 400 losses. Mostly Scipii & Bruti, that have hurt me so much. Their at last pushing me back & I'm now at defence stance, just holding them off. I just recently broke three seiges of my main cities in my Home Land! Reason they gained so much lee-way to much home land was because I divised a devine plan, to bring the fight, to the enemy. I built up a strike army, of 5,000+ men. I then built a massive fleet, to transport them. I sent my Emperor with them, to make himself a name to live on.

    We shipped out to the west once all the ships were combined together in a gigantic fleet. I sent two fleets to bock the straight between Sicily & the boot of Italy, to ward off any enemy ships, & scout the way to ensure a save journey for the army, & to protect them.

    All was clear most of the journey, but then when they shores of the heal of Italy were at last in sight, that move ended. The next move, they moved in, and then the enemy must have gotten the word of our plan, and had placed a fairly large but sophisticated fleet in our path. We fought hard, no one lost any ships, but some of mine were routed. The majority made it, and I landed about a good army of 4,000 strong on the shores. Which in the biggest unit mode is like 15,000 men or more.

    Their on a suicide mission, they wont be returning to the Capital, or any of our home lands. Their on that peninsula for one thing, the destruction of the Romans.

    Our first strike is to take out the Bruti Capital, which is like 100 miles (or one move) away from all of my forces. This is not going to be your typical attack. I'm going to use many fire units & seiege weapons. After I crack a nice massive hole in their walls & blast down their main gates, I'm going to fire upon the city itself & their units. Once I'm all out of the ammo, then the calvery will charge in, followed by a nice phalanx of my soliders. I'm going to try & make the seige last forever with us inside of the city, to make the fires burn out of control & highly damage the city. Once I take it, I'm going to exterminate the populace. And if its possible like it was in Medieval Total War, I'm going to destroy every single building that I can there, make their Capital their decimated city.

    Then I'll move on to Scipii's Capital, which isnt but a few moves away, and do the same. Then if I have the strength, Rome, and if strength still remains, the Juli Capital. All four capitals sqacqued. If I do this, even to just Bruti alone, what will occur to their Empires? Will they be civil wared? Or just continue on, with the horrible losses they sustained?

  2. #2
    Just another genius Member aw89's Avatar
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    Default Re: Attacking Capitals -- What does it do?

    great plan, i quess they'r capitol is the ai's main army making place so it will be a setback for them.


  3. #3
    Emperor Siris Member Siris's Avatar
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    Default Re: Attacking Capitals -- What does it do?

    Bruti's Capital has about 1,400 men defending it, I'm hopeing they'll sally forth & be crushed by my army as we come near, then should be a piece of cake.

    But still, what should it do? Will they crumble? Continue?

  4. #4
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: Attacking Capitals -- What does it do?

    Beware the revenge of the ninja peasants!!!!!!!

  5. #5
    Emperor Siris Member Siris's Avatar
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    Default Re: Attacking Capitals -- What does it do?

    What the Spartan Empire is about to do to the Romans is not revenge, its genocide.

    Its our 2nd to last ditch effort to turn the tide of war, before we fall into total defensive stance in our home land.

  6. #6

    Default Re: Attacking Capitals -- What does it do?

    Don't expect anything astonishing. Taking the capital will hurt them because the AI usually doesn't move their cap around, and it will be a highly populated production center, but that is probably the only effect you will see. There won't be a civil war (I've never had one or ever heard of anyone having one), and the AI will choose another capital instantaneously. Now if they choose one that happens to be away from the center of their empire, there may be some public order issues for them, but it's not too likely. There really should be some major negative effect for losing your capital, like having no center of public order for a turn, or something along those lines. Of course then the AI really has to guard their capital. Historically, losing your seat of governmental power had unpleasant effects.

  7. #7

    Default Re: Attacking Capitals -- What does it do?

    nice plan siris
    as for your question, many times i destroyed capitals of different factions while they still had more towns and it did no real effect on them. you will definitely slow them down but a huge investment you made in your striking force may well be higher than the damage you will be able to inflict upon roman factions...
    See my sword?
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    See my sword in your ass?

  8. #8
    Emperor Siris Member Siris's Avatar
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    Default Re: Attacking Capitals -- What does it do?

    In the long run it may pay off. I'm going to try to like in Medieval Total War, destroy every building that they've built, and kill off the populace. That means, that if I can demolish the buildings, and without the populace, they wont be able to make any new units, only the outdated units that suck! Also they wont be able to upgrade their cities any time soon from the horrible population losses. So once I kill off their good units, then they'll be sending sucky ones, and my battle hardened units will mow them down, giving us a wonderful path to the Romans end.

  9. #9
    Emperor Siris Member Siris's Avatar
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    Default Re: Attacking Capitals -- What does it do?

    Heh, it would be nice if the enemies, especially Bruti's faction, go into a civil war when I take the Capital(s). Would estremely lift the pressure on me & allow me to continue to build.

    See what I liked in Medieval Total War is that typically no one attacked you right off the start, and you got to build up. This is what I hope to achieve, total soverignty, no wars, so I can build a grand army of tens of thousands of men. And then start my World Campaign, to capture the known world in there.

  10. #10

    Default Re: Attacking Capitals -- What does it do?

    You know, I actually took Capua the other night (playing as Brutii) after the civil war started. The Scipii had 4 family members in the city. After the seige, the faction had been eliminated, and rebels took over all their cities. Imagine my delight! If you are lucky, you can certainly eliminate the faction, if they have all their family members hangin' out there.

  11. #11
    Member Member bmolsson's Avatar
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    Default Re: Attacking Capitals -- What does it do?

    Maybe there should be some extra incentives for taking a capital and an extra punishment for loosing yours.....

  12. #12
    Emperor Siris Member Siris's Avatar
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    Default Re: Attacking Capitals -- What does it do?

    I've just thought of this, what if I just march towards Rome, (of course I'd be flanked by Bruti, Scipii, & Juli, so just wouldnt work out that way), but if I marched on Rome, & took it over, would all of the Roman factions then in turn, go into civil war on who will re-claim it & rise above the others to power?

    Heh, trust me, I'm going to leave a patch of devestation of literally, total war upon Italy. Its our second to last ditch effort to repel them. Its going to be hard, but I'm still debating on massacring the populace, or just keeping it for my slaves, which I have extensive number of.
    (just theoritically speaking, from all the Macedonian cities I took, and enslaved all of those citizens)

  13. #13
    Senior Member Senior Member Oaty's Avatar
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    Default Re: Attacking Capitals -- What does it do?

    Sack the city and have a diplo hand it back. That way there is no revolt and in reality there should not be a revolt in a freshly conquered city that is left vacant by your troops.

    Sacking the enemy capital may cause them military harm but may actually economically help them as it seems the capital gets moved to a central area wich means less corruption and higher income.

    I know financial chaos historically would happen but it's just a game and the poor A.I. does'nt need anymore hurting
    When a fox kills your chickens, do you kill the pigs for seeing what happened? No you go out and hunt the fox.
    Cry havoc and let slip the HOGS of war

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