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    Default Re: Doing some units fixes, and other...

    To allow Germans to have chosen swords men you edit the export_desc_unit and include Germans as a faction that can produce chosen swordsmen. Then you have to make sure that the germans can produce a building that allows the chosen swordsmen unit to be recruited, which is the export_desc_buildings text file. For example,

    building temple_of_violence...
    temple_of_violence_large_temple requires factions { germans, pontus, macedon, romans_brutii, }
    {
    capability
    {
    recruit "barb berserker german" 0 requires factions { germans, }
    happiness_bonus bonus 3
    recruits_exp_bonus bonus 2
    }
    construction 3
    cost 1600
    settlement_min city
    upgrades
    {
    temple_of_violence_awesome_temple
    }
    }
    temple_of_violence_awesome_temple requires factions { pontus, macedon, romans_brutii, }
    {
    capability
    {
    recruit "barb berserker german" 0 requires factions { germans, }
    recruit "roman arcani" 0 requires factions { romans_brutii, }
    happiness_bonus bonus 4
    recruits_exp_bonus bonus 3
    }
    construction 5
    cost 3200
    settlement_min large_city
    upgrades
    {
    temple_of_violence_pantheon
    }
    }
    temple_of_violence_pantheon requires factions { macedon, romans_brutii, }
    {
    capability
    {
    recruit "barb berserker german" 0 requires factions { germans, }
    recruit "roman arcani" 0 requires factions { romans_brutii, }
    happiness_bonus bonus 5
    recruits_exp_bonus bonus 3
    recruits_morale_bonus bonus 1
    trade_base_income_bonus bonus 2
    population_health_bonus bonus 2
    }
    construction 6
    cost 6400
    settlement_min huge_city
    upgrades

    You would edit the building to allow for chosen swordsmen instead of/also the berserker unit.

    Next edit the descr_model_battle text file.

    To create a new unit is trickier, you'll have to do the above then edit the models_unit folder and depending on the unit you wan to produce you might have to play with the skeletons to combine new animations and download a CAS file editor etc., but I'm not very experienced with that.
    Last edited by mynameisjonas; 11-01-2004 at 03:30.
    Brian - "There's no pleasing some people"
    Ex-Leper - "That's just what Jesus said, sir"

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