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Thread: Mod switcher thingy?

  1. #1
    Actual Person Member Paul Peru's Avatar
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    Lightbulb Mod switcher thingy?

    OK, so there are several mods out there, and more are bound to show up.
    It feels a bit silly installing the full game n times in order to be able to play the n different mods.

    I was thinking that a small program to switch mods and launch the game would be a great boon of convenience, and possibly the greatest disk space and labour saving device since clear glass.

    Is there such a program, or do I have to make it myself

    There are challenges. The mods replace different folders and files. The "simple" solution would be to back up all files that could be replaced once for each mod. For each new mod to be installed, one reverts to vanilla, installs, backs up the new mod, and it's added to the menu of the "Mod Switcher Thingy".

    Now. Is there such a program, or do I have to make it myself?
    Sono Pazzi Questi Romani
    Paul Peru: Holier than thy bucket!

  2. #2

    Default Re: Mod switcher thingy?

    Vercingetorix is already making one. He released a beta version a little while ago. I think he uploaded it at twcenter, and possibly over at scc

  3. #3
    Modding Godfather Member Vercingetorix's Avatar
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    Default Re: Mod switcher thingy?

    I think you might be interested in a Mod Switcher I made. Seems I'm the only one using it though LOL. Even so I guess it's worth it just for me because I was able to install RTR 3.0 check out all the new stuff. Then uninstall restoring my game exactly as it was before in under a minute.
    I have found God.

  4. #4
    Actual Person Member Paul Peru's Avatar
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    Thumbs up Re: Mod switcher thingy?

    Thanks, Vercingetorix!
    I'll check it out.
    Why don't all modders use it?
    It looks brilliant(before I've tried it), and it's a well established fact that you rock
    Sono Pazzi Questi Romani
    Paul Peru: Holier than thy bucket!

  5. #5
    Actual Person Member Paul Peru's Avatar
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    Question Re: Mod switcher thingy?

    All righty, then!
    It would be sweet if the modders used Vercingetorix' tool, but as long as they don't...

    would this work?

    unzip mod(s) to
    rtwdir\mods\modname1
    rtwdir\mods\modname2
    ...
    each w/full dir structure

    start proggy.
    proggy parses mods folder, presents you with list of modnames
    You select desired mod from list and click "play with this mod already" button in proggy UI.
    proggy checks to see if this is "currentmod", for which it has cunningly stored a value (Hey, it's even pre-selected in the list, ya know!)
    If not, it runs first revertToVanilla, then InstallMod.

    InstallMod procedure:
    parse rtwdir\mods\modname\ w/subfolders.
    for each file, check if same file exists relative to rtwdir\
    if so back file in rtwdir up to same relative location in rtwdir\mods\vanilla\
    if not add filename to mods\modname.uninstall.list
    copy file in modname to rtwdir.

    revertToVanilla procedure:
    find currentmodname.uninstall.list and delete everything mentioned there
    Just copy the whole dang vanilla dir into rtwdir
    Sono Pazzi Questi Romani
    Paul Peru: Holier than thy bucket!

  6. #6
    Member Member Brighdaasa's Avatar
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    Default Re: Mod switcher thingy?

    paul peru,

    i think this is exactly how CA is incorporating their modswitcher in patch 1.2 as announced

  7. #7
    Actual Person Member Paul Peru's Avatar
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    Default Re: Mod switcher thingy?

    Jolly good!
    More time to play, then ;-)
    (unless I make one for MTW instead...)
    Sono Pazzi Questi Romani
    Paul Peru: Holier than thy bucket!

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