Hm, giving the city to one of the Roman's enemies, or neutral factions which the Romans in turn will re-attack to gain the city, and then have yet another war on their already troubled hands, that is smart, but it will take time to get a diplomat out to a strong faction to give the city to.
I will try two things, first, I'll raze the city to the ground, and kill them all, then, move on to Scippi's Capital, then Rome, & then Julii's. If the revolt thing occures & they return stronger, then I will exit, & try taking Bruti's capital with minimal damage, & then making it my defence city, holding off their armies as they try to ward me off Italy. In doing so, they'll not be sending as many armies to my home land, lightening the load up over there, so I can then press further upwards out of Greece again.
I did it before, stealing it from Macedonia, but now Bruti is pushing me back down, all the way to my home lands. This is to take the fight, to the enemy, and to kick their butts. So I'm going to kill all the military in the city, should the inital plan not work, I wont save it, exit, and do the holding the city as a fort idea. I'll kill the entire military there, sparing no one, and then exterminate the populace to make order. I will then start producing units each turn to re-inforce it; then go into defensive stance should they begin to send the armies vs. me, or go into offensive stance & fight from Capital to Capital. I think I'm going to do it this way instead, it has more of a kick to it, and its more of a definate to the downfall of my enemies.![]()
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