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Thread: Changing victory conditions
Bacchon 19:45 12-02-2004
Originally Posted by eadingas:
What about the province triumph value? Perhaps the game is won once you capture, say, a 250-points-worth of provinces?
I tested that by increasing the triumph point value for everything to 10, as I noticed that every province had a triumph point value of 5, and a couple of 0. I'm going to try a few more tests to see if that is the key.

What also occured to me is that there might actually be a way to alter the victory conditions, but the messages in the GUI are hardcoded to say what they say, so our changes go unnoticed unless activated. And I have yet to play out a full game just to test my victory condition changes.

-edit- No, the triumph values don't appear to affect anything that I can see thus far. I'm pretty sure it's hardcoded to be on the "Imperator" victory condition. Except for the Senate, which is on "Survivor". As to how to change those, I'm stuck. I believe the triumph values are related (obviously) to descr_triumphs.txt, in conjunction with the win_conditions in descr_strat.txt. I suspect that several differant methods of defining victory conditions were tested and removed before the current one was settled on, and what we're looking at is the remains of those attempts that were never removed to save time. Or because CA secretly hates us all and wanted to torment us with these precious, precious fragments of possibility. ; )

--edit-- The triumph values in descr_sm_factions.txt don't appear to affect victory conditions, either.... At least we're seeing what doesn't work.

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