From what I've seen, if a unit reaches the square while running, usually some poor guys are still trying to find their way in the streets of the city. For whatever reason, the unit has to wait for them before they can obbey orders properly!
When they walk, they behave much better. When they run they seem to follow waypoints in the middle of the streets - if they can find the street in the first place! In the centre square the waypoints seem to be halfway through the side roads of the square!
If you order them to run to the central flag when they are still at the gates of the city they are lost! (Makes sense to me: they are in an uknown city!)
What I don't like is that they have to go through the middle of the streets, almost one man at a time!
Also, their pathfinding when they manage to reach the square is awful, doesn't make any sense and doesn't give me any confidense that my units are going to do what I've told them![]()
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