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Thread: Research: Elephants, Healing, and Multiple Hit Points

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  1. #15

    Default Re: Research: Elephants, Healing, and Multiple Hit Points

    do you think makeing elephants easier to kill is the best solution?

    I think the real problem is they are to lethal, even basic one man elephants can run threw the enemy formations causeing hundreds of casualties even before the enemy routes

    I think they should cause far fewer casualties, but still cause severe disruption, like when you give a run order repeatedly on the other side of the enemy line, so that the elephants run through, knock everything down, but they get back up again

    I think elephants should still be as hard, or near as hard to kill, but they should fling enemies in the air less often

    if more of what they trampled got back up again, then elephants would be more balanced, and still fun to use and watch

    P.S I dont know what Im talking about
    Last edited by Creeper525; 09-26-2005 at 22:35.

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