My original submission for the manual on the Senate was a few thousand words. Indeed, to completely cover every intricacy of the game would take a mammoth effort of writing, editing and costly printing. The best we can hope for is to design features whose subtleties emerge through continued exposure and discussion amongst other game players. Good features will reward the player with a sense of "ooh, that's clever" long into the gameplay cycle. It's hard to tell at this stage how well that's worked. It's under review for future products.
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