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  1. #1

    Default Re: The historically wrong thread

    Londinium was founded around 47AD, 33 years after the game ends.

    Not that I actually care though

  2. #2
    Understanding in a Car Crash Member RZST's Avatar
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    Default Re: The historically wrong thread

    *sigh* again? havent you guys enjoyed the game enought?

    well my only "historical" complain would be that the map is too damn small, so are the provinces. and wheres "xxx" faction?!?! bah, i love this game.

    Taking on seven years that the holy ghost had left alone
    test my arms, kick like crazy, Ive been trying way too long.
    only if he could push his way off and fight you
    Im sorry, Im sorry, Im not sure
    Getting this off my chest, the story ends.

  3. #3
    Takeda Kygona-san Member Medieval Assassin's Avatar
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    Default Re: The historically wrong thread

    Ugh...
    I pledge allegiance to the underworld One nation under dog,There of which I stand alone,A face in the crowdUnsung, against the mold
    Without a doubt
    Singled out
    The only way I know

    Stepped out of the line,Like a sheep runs from the herd
    Marching out of time,To my own beat now
    The only way I know

    One light, one mind,Flashing in the dark
    Blinded by the silence of a thousand broken hearts

    "For crying out loud" she screamed unto me
    A free for all,Screw 'em all
    You are your own sight

    I want to be the minority,I don't need your authority
    Down with the moral majority,I want to be the minority

  4. #4
    Savior of Peasant Phill Member Silver Rusher's Avatar
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    Default Re: The historically wrong thread

    Fixing most of these things would make the game very, very unappealing to people who are not 'ULTIMATE ANCIENT HISTORY BUFFS!!!' like most of the people of this forum. Only about 0.001% (or something like that, I don't know) of the people who own the game probably actually care about when the Brutus family came along or whatever.

    If you want accuracy, get a mod, rather than complaining about the accuracy of the game.

    I do however agree about the Spartan and Macedonian symbols.
    THE GODFATHER, PART 2
    The Thread

  5. #5

    Default Re: The historically wrong thread

    ?
    What's this shouting for ?

    I see this thread as a kind of "anti-easter egg", where we try to find the little errors. The same as it's fun, in a movie, to try to see the little glitches (like the Odysseus who wears a digital watch, or the guy who is wounded on the left arm in one scene, and the right arm in one other).

    I don't see it as complaint, bashing, accusation or else...
    If violence didn't solve your problem... well, you just haven't been violent enough.

  6. #6
    Humanist Senior Member A.Saturnus's Avatar
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    Default Re: The historically wrong thread

    A rather big inaccuracy is the amount of desert on the map. Before the Romans had control over it, most of Northern Africa wasn´t desert. The same for Asia Minor. In ancient times, it was in fact 90% woodland.

  7. #7
    Member Member PFJ_bejazuz's Avatar
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    Default Re: The historically wrong thread

    there was also a meteor strike in Germany in the period (alrowan had a thread about it on the .Net)

    now THAT would make for some interesting gameplay

    also - the Silician pirates were a world power who humbled rome & near starved the city out - a dreadful ommission from the game

    but - hey

    we hate the Romans so much ... we MP VI not RTW

    : )
    10 kb max.

  8. #8

    Default Re: The historically wrong thread

    Oh Oh Oh! I got one I think!

    The corvus quinquireme is presented as the ultimate of Roman ships, especially since it is the only one that has the raven on it. But historically, didn't the raven cause more problems than it solved? I was under the impression that it was so heavy that it impacted the vessel's seaworthiness, and really slowed the ship down. I thought the Romans only used it in limited capacity, and then abandoned it pretty quickly.

  9. #9
    Senior Member Senior Member Longshanks's Avatar
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    Default Re: The historically wrong thread

    Egypt during the time period was ruled by Macedonians & Greeks. Egypt at this time was actually one of the Greek Successor Kingdoms, a remnant of Alexander the Great's Empire. While the rulers went "native" the army was mostly made up of Macedonians & Greeks, and were armed and fought like other Greek and Macedonian armies.

    The Carthaginian Sacred Band did not exist during the game's timeframe. They were disbanded about 300 B.C.

    The Gothic heavy cav is anachronistic. The Goths did not emerge as one of the more powerful Germanic tribes until the Late Roman Empire. During the game's timeframe they were unimportant and far from Rome's borders.

    The area that is today Belgium and Holland was not controlled by Celtic tribes originating in Britain. The area was controlled by Belgic Gauls. That territory should belong to the Gaulish faction rather than the Britons.

    Chariots were obsolete even long before the game's timeframe. They had been made obsolete by cavalry which easily defeated them. Some factions in the east still used them, but they weren't anything near as powerful as they are portrayed in game. The primitive Britons also used them, but they also weren't as powerful as portayed in game. The Britons used them as a vehicle to ferry nobles into battle, and just as quickly out of it if things went sour more than anything else.

    Gladiator armies: They didn't exist, at least not as seperate units on the battlefield. They weren't a part of Roman armies. The Romans conscripted some slaves, gladiators and other riff raff into a legion once after Cannae, but they were trained and equipped just like other legionaries. In slave rebellions gladiators sometimes took part, but they wouldn't have been segregated by gladiator type and armed in that fashion on the battlefield. Gladiator training and weapons were designed for fights in the arena, they weren't well suited for the battlefield.

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