Thanks for the thoughts!
Could you explain a little bit more? What is the difference between the levels on the campaign map and on the tactical battlefield? Why is it only hard where the AI plays it real? I read somewhere about the levels, but that only said what is not being done in easy, but all the rest seemed quite similar at least on the battlefield...(...) then hop`right to hard. the reason is the AI who won`t start the fight below (example: no moving in castle- setup)
Can you explain that a little better, too? Maybe with a screeshot, how to do it? Put 3 Chivalric Serg-s like U shape or how? I tried that but did not work very well -seems better when I leave 1 Sarge to block the exit from the bridge and missile troops are pounding from all sides and back.very bloody this bridge fighting. try to catch them at your sides entry. so it`s forces look like an icecream in waffles(?)[traffic-jam an the foe`s front unit will *blow* up, because they are kind of pressed forward] and you start to lick´ row by row away...
Could you tell me where can I change the difficulty in an ongoing campaign?I'm not sure that's possible. The only thing I could think of that may do it is if you take your turns, and then switch the settings to hard before the end of the year. My guess is that will calculate the CPU's moves on hard though.
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Actually, I did see the Mongols use both bridge in the second attack wave and I would never try to flank them in a Kiev bridge battle or I'd be dead ;) I even almost managed to lose a bridge battle, when I killed tons of mongols but they kept coming and I ran out of missile (even though I shot like 10-12 units' ammo into them with cycling missile units) and my spear troops slowly wore down, exhausted and run... But luckily the time was up before they could rout all of my troops, but they broke through and only the clock saved me...
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