Was just playing around with ancilliaries again and realized I'd forgotten to post this fix. The trigger condition of zero movement points remaining doesn't seem to work, thus the Navigator won't ever be picked up, so you need to open up export_descr_ancilliaries.txt and change the Navigator trigger to this...
Trigger trigger_Navigator
WhenToTest CharacterTurnEnd
Condition RemainingMPPercentage < = 10
and IsAdmiral
AcquireAncillary Navigator chance 5
Note, there should be no space between the < and the = .
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