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  1. #1
    Squirrel Watcher Member Sinner's Avatar
    Join Date
    Aug 2004
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    390

    Default Fix for Navigators and Admirals

    Was just playing around with ancilliaries again and realized I'd forgotten to post this fix. The trigger condition of zero movement points remaining doesn't seem to work, thus the Navigator won't ever be picked up, so you need to open up export_descr_ancilliaries.txt and change the Navigator trigger to this...

    Trigger trigger_Navigator
    WhenToTest CharacterTurnEnd
    Condition RemainingMPPercentage < = 10
    and IsAdmiral

    AcquireAncillary Navigator chance 5



    Note, there should be no space between the < and the = .
    Last edited by Sinner; 11-08-2004 at 21:11.

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