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  1. #1
    Dungalloigh Brehonda Member Ranika's Avatar
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    Default Re: Possible Britain Map

    Should split it in three, just to be irksome. ...But then, that'd not make much sense, so nuts to it. But I will be put out a bit if they have the same names and positions for settlements and the like as we do. Don't know why, really. But I know I will be. Any thoughts on those units? If you have any suggestions and the like, post them in the private forum, I've posted these in the public one largely because they're so vague, and not definite yet, but later lists I wish to keep private until they're completed.

    That reminds me, did you see my addendums in this thread on Hibernia? About the province spellings/cultures?
    Ní dheachaigh fial ariamh go hIfreann.


  2. #2
    Dungalloigh Brehonda Member Ranika's Avatar
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    Default Re: Possible Britain Map

    Oh, and back on the thread's topic, sort of... What is the map decided upon so far? Not just for Britain, but the whole map? Any pictures? Will the next build be including the new British provinces?
    Ní dheachaigh fial ariamh go hIfreann.


  3. #3
    Grand Dude Member Dead Moroz's Avatar
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    Default Re: Possible Britain Map

    Quote Originally Posted by Ranika
    Will the next build be including the new British provinces?
    It depends on when next build will be released.

    I'm still working on new expanded map. I have some serious problems I cannot solve now. So the only thing I can promise is that all changes will be made within vanilla map.
    There are rumors that patch 1.2 will be out soon. I think we shouldn't make our build 0.3 before this patch. Let's wait and see how much it change the game. So I hope our next build will be in post-patch era and I'll try to make all necessary changes for this version.

  4. #4
    Wandering Historian Member eadingas's Avatar
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    Default Re: Possible Britain Map

    Do you still have problems with mountains?
    I really suggest you cut down on height difference. Check the Alps and Babylonia: it's the whole area that's elevated, not only mountain areas. And go easy on white - I think white pixels are what causes spikes... The difference in height between base level and mountain tops should not be more than in Alps region, it's just the base ground level that should be higher.
    We don't need to have the map 100% geographically accurate - the mountains in the east don't need to be twice as high as the Alps, it's enough if they're just high...
    I'm still not here

  5. #5
    Grand Dude Member Dead Moroz's Avatar
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    Default Re: Possible Britain Map

    Certainly, the problem is in "mountains" ground types. I tested different ways of depicting mountains in map_heights and map_roughness tga's, I even recreated the whole area in Campaign Map Editor by MrHide, and these spikes are still remains. Only when I change "mountains" ground type to something else everything looks ok in battle. But this way mountains disappears from strategy map.

  6. #6
    Wandering Historian Member eadingas's Avatar
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    Default Re: Possible Britain Map

    But on the 'old' part of map there is no problem with mountains, is there? So it must be combination of mountain ground type and something wrong you're doing... my vote goes for height difference. What you see as spikey formations on the horizon, are splotches of white seen from the dark area where the battle is... and if you zoom on the old map, I think the greatest spikes appear where there are brightest pixels (255, 255, 255) on the height map... at least it seems so to me...
    How about cheating out of it by copy&paste parts of the old map to the new areas? Copy parts of Alps and Caucasus and arrange them in various ways?
    I'm still not here

  7. #7
    Grand Dude Member Dead Moroz's Avatar
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    Default Re: Possible Britain Map

    Quote Originally Posted by eadingas
    How about cheating out of it by copy&paste parts of the old map to the new areas? Copy parts of Alps and Caucasus and arrange them in various ways?
    Just did it - in vain... Even big copied parts of old map doesn't work in new regions.

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