Quote Originally Posted by praetorians cavalry
Oh,thanks very much for your help.I tried flaming arrows+cav charge last night.They worked.The elephants went amok,then my heavy cav could kill one or two of them . But that's not enough for me.In total of 120 elephants (count on animals,not riders) I only sent 5 of them into the underworld so far.I am still losing this war terribly.Some victories,but huge lost.They succeeded in reaching Memphis (my gold-making city) and laid siege .Now I am taking part in some kind of Stalingrad battle.I am Red army and they are Axis with Heavy Elephant Tanks.Perhaps Poof is right,I need some bazooka or grenades. .Or at least a elephant-killer like Legolas!



P.s:I dont want to bribe them.That's too easy for me (and for them).I want to cut them with my own sword.

You can bribe them for peanuts. Ok, I was dying to say that.

It's the multiple hit point thing that is the heart of the Elephant problem. You can't kill them until you have depleted nearly the whole unit's hitpoints. It would be like attacking an infantry unit, and them suffering no losses for a very long time, then suddenly routing and/or dying because they each had a dozen hit points to start with. They might not even die then, just run away. And then after you kill them, they come back to life unless you destroy the whole army. That is the healing effect.

The flaming arrows do seem to be able to send some amok on occasion, but not easily. I was testing two units of archer auxilia with flaming arrows on medium against Elephants and War Elephants (with my greatly reduced elephant armour and hitpoints.) If the AI dallied, the two archer units could make the base Elephants go nuts. However, in a separate test the War Elephants were not stopped and still plowed into my line.