Originally Posted by praetorians cavalry
You can bribe them for peanuts. Ok, I was dying to say that.
It's the multiple hit point thing that is the heart of the Elephant problem. You can't kill them until you have depleted nearly the whole unit's hitpoints. It would be like attacking an infantry unit, and them suffering no losses for a very long time, then suddenly routing and/or dying because they each had a dozen hit points to start with. They might not even die then, just run away. And then after you kill them, they come back to life unless you destroy the whole army. That is the healing effect.
The flaming arrows do seem to be able to send some amok on occasion, but not easily. I was testing two units of archer auxilia with flaming arrows on medium against Elephants and War Elephants (with my greatly reduced elephant armour and hitpoints.) If the AI dallied, the two archer units could make the base Elephants go nuts. However, in a separate test the War Elephants were not stopped and still plowed into my line.
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