Yes, suicidal general units are just one of those things TW fans have endured throughout the series. Even when we thought it was addressed via a patch for MTW it comes back again!!! The TW fans have now reached the point where we collectively roll our eyes and groan, "Oh, not this again!"
Exactly. The more I play RTW the more disappointed I am with CA because they didn't overhaul and revolutionize the tactical AI in RTW in the same fashion as strategic map and the graphic engine. I was desperately hoping that RTW's AI would raise the bar considerably, with the tactical AI setting a new standard in the industry. And yet the reality is that we have a tactical AI opponent in Rome that is in many ways worse than the one in Medieval! Ideally I wanted to see the AI actually formulate and adopt a simple, overall strategy for each battle, much like the tactical AI in the Combat Mission games where a 'commander' level AI would set the tone and basic strategy for the coming battle and direct the units in a sensible manner until contact was made and they would fight their own battles as their individual AI routines saw fit. As Parmenio said, more often than not everything looks great for the AI until the battle lines get close and then it seemingly loses its mind and its shoots itself in the foot.I seen the AI form reasonable battle lines. I've seen it deploy flankers fairly well. I've even see it use skirmishers correctly on the odd occassion.
But ever time it goes for the big melee crunch it just loses it. I've seen solid lines of phalanx suddenly charge apart in different directions losing all cohesion. It'll recklessly charge any cavalry (not just generals) after skirmishers regardless of how many heavy units are packed together right behind them.
I've said it countless times before but having a reasonably effective AI opponent is the key to this game's long term success. Once the 'gee whiz' factor of the graphics and strategic gameplay/features wears off we're left with a game that doesn't hold up well, even after extensive modding. To me the Total War games were ALWAYS about the battles with the strategic gameplay coming in second.
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