For my experience the AI just uses the General as another standard unit. I’ve cut down 2 units of Cavalry on then the AI General charges right into the fight. There should be a way of somehow “marking” the General unit and having the AI protect that unit. Then again I’m not sure that is possible with the AI coding. Like has been stated, In MTW this was combated by giving the General a lot of bonuses so even if they did charge headlong into an attack they wouldn’t die right away. That option seems to be an easier fix than redoing the AI programming. I hated the uber Generals of MTW but I honestly could tolerate that a lot more than these Generals that throw their life away needlessly.
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