Some things to consider when you are planning to build:
* You can specialize a miltary province by just focusing on Smiths. Combine them with weapon/armor bonus temples (Vulcan, Artemis, etc.)
* Money. If you're short for cash, build the following in this order:
port/shipwright/dockyard
roads/paved roads/highways
trade temples
traders
farms
* When building farms, make sure you don't go over 8% total growth rate. Since you can get (as yet) unpredictable grain imports (of 3%) and don't forget the level 5 trader bonus (of 1%), you can quickly grow too large.
* Health buildings (public order) solve the problem (squalor) they create, while giving you more population and tax income. There is therefore no reason not to build them.
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