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    Default New player could use some help with specifics

    Hi
    I just boughtMedieval at WallMart from the discount shelf and it came without a manual so I am haveing some trouble learning specifics.
    First how do you set somone as a govorner? Is it just the ranking officer on that space? If so why does it still say none under govorner?

    Second how do you retrain and upgrade troops? Everyone talks about it but I cant find specific directions on how. And if you retrain or upgrade in a town with iron do you get that bonus then?
    Also is thier any way to get Bishops, Assasins and emisaries with higher valor? Almost all of mine are zeroes and not of much use.
    I'm sure I'll have more questons later when I think of other things could sure use a manual about now

  2. #2
    Champion head hurler Member Accounting Troll's Avatar
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    Default Re: New player could use some help with specifics

    At the start of the game (and when you capture a new province) there is a playing piece in each province that represents the governor title. Drag and drop this playing piece onto any one of your unit leaders to turn that unit leader into the province governor. It is usually best to give the governorship to a unit leader with an acumen level of 3-4 or above. There are also several government posts that become available when you build certain buildings - award these to province governors. Your king and his heirs can never be awarded a title.

    If a province governor is killed in battle, you will need to reassign his title to somebody else.

    To retrain/upgrade a unit, open up the unit training box and then drag and drop your unit into the unit training queue. A unit an only be retrained if the facilities to train that unit exist in that particular province. If a province has iron, it can build a weaponsmith who improves the quality of the weapons used by your men. When you upgrade a unit, its armour and weapons are automatically upgraded if the facilities exist.

    Bishops, emissaries and assassins gain stars by carrying out successful missions. Use your bishops and emissaries to negotiate treaties, and use your assassins for killing enemy characters and they will improve over time.

  3. #3
    Champion head hurler Member Accounting Troll's Avatar
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    Default Re: New player could use some help with specifics

    And welcome to the Org

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    The Final Tyrant Member MidnitePiper's Avatar
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    Default Re: New player could use some help with specifics

    "First how do you set somone as a govorner?"

    Take a close look at the figures in the province - one of them should be a small scroll. Examining the scroll should tell you something about what the governor will be called and any attribute bonuses a general will get if you assign him as governor. To assign that office to a general, pick up the scroll piece from the map and drop it on the general you want to assign.

    "Second how do you retrain and upgrade troops?"

    Open the troop training screen - then select the unit stack on the map that contains the units you want to retrain. You should now see both the unit training screen and (at the bottom of your screen) the individual units that make up the stack - select the unit from the box on the bottom of the screen, then just drag and drop into the training screen.

    "And if you retrain or upgrade in a town with iron do you get that bonus then?"

    If you have built the right structures (armory, etc) you get whatever bonuses troops produced in that province should get. Handy for morale and valor bonuses as well as armor.

    "Also is thier any way to get Bishops, Assasins and emisaries with higher valor?"

    Better buildings - upgrades to the basic structures will make agents of higher valor.

    Assassins - send them in large groups; I always send teams of seven to nine. A few will survive, many will die, and you'll develop the occasional 4-star (don't get attached, he’ll eventually die too - it's the nature of his job).

    Emissaries - Valor doesn't make a lot of difference. I always make five and station them with various monarchs, then harass them turn after turn - gets me some nice emissaries. One useful trick - when a monarch has sent you an offer, you can generally refuse then make the offer yourself (within a year or two) to get your emissary a star. Also, bribing units gets them stars - buy off the occasional rebel province if it has interesting units or leaders.

    Edit: Typos
    Last edited by MidnitePiper; 11-12-2004 at 20:17.

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    Member Member RooK's Avatar
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    Default Re: New player could use some help with specifics

    Quote Originally Posted by LittleJohn
    Also is thier any way to get Bishops, Assasins and emisaries with higher valor?
    Assasins are easy... train and kill your own emissaries! You have a high success rate and you can train them up pretty fast. Emissaries can be trained up some by bribing rebel groups.

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    Member Member Dragoncrusader's Avatar
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    Default Re: New player could use some help with specifics

    It might help you if you download some of the guides from the Org front pages such as frogbeastegg's guide "Complete Total War Unit Guide", "Economics 101", etc just to get you going as the bulk of the game is fairly self explanatory. Also play the two training scenarios several times, as there are lots of clues there.
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    Arrogant Ashigaru Moderator Ludens's Avatar
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    Default Re: New player could use some help with specifics

    Quote Originally Posted by LittleJohn
    Also is thier any way to get Bishops, Assasins and emisaries with higher valor? Almost all of mine are zeroes and not of much use.
    There are building upgrades for spies and assassins once you install VI. Furthermore, assassins get a bonus in Syria, and inquisitors of both kinds get one in Castille. There are also a number of hero agents with improved stats. You can find more about agents in this thread: Agents
    Last edited by Ludens; 11-13-2004 at 14:09.
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    Master of Puppets Member bretwalda's Avatar
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    Default Re: New player could use some help with specifics

    I have a similar new-player problem ;) I can't build more cathedrals... I know it says in the guides that Citadel + Church is required, but i just does not appear on the build list... Is this that only one can be built, ever? Please enlighten me!
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    Cynic Senior Member sapi's Avatar
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    Default Re: New player could use some help with specifics

    some factions cannot build certain buildings (eg the danes cannot build a chapter house)

    The manual is in the downloads section as Medieval_total_war_manual.zip
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    Master of Puppets Member bretwalda's Avatar
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    Default Re: New player could use some help with specifics

    Quote Originally Posted by sapi
    some factions cannot build certain buildings (eg the danes cannot build a chapter house)

    The manual is in the downloads section as Medieval_total_war_manual.zip
    The manual does not say anything about cathedral, I also checked the guides and faqs... but it is quite possible that I overlooked something, so does anyone has any idea about this issue?
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    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
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    Default Re: New player could use some help with specifics

    Quote Originally Posted by bretwalda
    I have a similar new-player problem ;) I can't build more cathedrals... I know it says in the guides that Citadel + Church is required, but i just does not appear on the build list... Is this that only one can be built, ever? Please enlighten me!
    Yes only one can be built, ever.
    Well unless you remove that Unique mark they have in the building file.

    You can capture more though.
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    Master of Puppets Member bretwalda's Avatar
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    Thumbs up Re: New player could use some help with specifics

    Quote Originally Posted by Ironside
    Yes only one can be built, ever.
    Well unless you remove that Unique mark they have in the building file.

    You can capture more though.
    Thanks a lot for the info!

    So then what would be the ideal place for a cathedral, since it is generating income?
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  13. #13
    Dismembered Member Marquis de Said's Avatar
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    Default Re: New player could use some help with specifics

    Quote Originally Posted by bretwalda
    So then what would be the ideal place for a cathedral, since it is generating income?
    Income-wise, it makes no difference at all. A Cathedral always generates 50 gold per turn. But it does enable you to build other buildings such as Military Academy, so I would recommend building it in a fairly peaceful province, since the cathedral itself takes 16 turns to build. Losing it after 13-14 turns of building isn't fun
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  14. #14

    Default Re: New player could use some help with specifics

    Thanks guys!
    Being able to set govorners realy boosts your income no wonder I was struggleing! I dont know why I didnt think of doing something with those scrolls I knew they were there
    The troop training wasnt as obvious though thanks for the info.

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