wow. when you say sporadic unit movement you meant it. those guys were going crazy. the campaign map and the units look very nice however. why such small unit sizes?
wow. when you say sporadic unit movement you meant it. those guys were going crazy. the campaign map and the units look very nice however. why such small unit sizes?
1.2 i presume?Originally Posted by shifty157
Actually, it SP works only with 1.1
Originally Posted by Wazikashi
That is incorrect. The readme states that the erratic movement shifty157 describes is a known issue when the mod is installed over 1.2 (an issue that has been reported by other mods projects as well).
Sorry, my bad![]()
At first I was happy to see the Beta, but are you sure it was worth releasing such an unpolished product? There are a ton of balance issues, there are RTW artifacts all over (interface, faction symbols), there are animation and skeletal problems (mumak and troll speed). The point of a Beta is for bug and balance testing. It is not to release a product incomplete from the development side. I would have rathered a delayed release, and a more polished product, because after a short period of time the wonder of ME wears off, and you are left with a not-very-enjoyable SP or MP mod.
Also realize that this is from the standpoint of another Dev (and one with a bug up his ass), so my views probably don't represent the views of the general public, who will most likely eat this thing up.
Professor420 on these forums! Aaaah! And I see your still moaningActually I would have to agree though, as a member of the general public I think you should at least fix the bugs with 1.2 before releasing the open beta. Otherwise enthusiastic people (and there are many for this mod) may be put off the mod by the bugs, just my opinion though.
Regards,
Sundjata Keita
It was good to see the artwork and the campaign map, which btw looks awesome. The best way to fix the movement problem would probably be to start all over and remake all the unit stats and all that with a clean 1.2 install - but I bet the devs already tried that.
Last edited by Burns; 06-03-2005 at 15:20.
The beta is essentially a custom battle beta for v1.1. We could easily have left it at just that, but we decided to let people at least have a play around with the campaign, and with v1.2. Believe it or not but it's already been very helpful in terms of catching bugs and making improvements, as well as working on future development. And that's why we released what we did. There's only 2 of us working on this after all!
Hi Prof!Originally Posted by Professor420
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