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  1. #1

    Default Re: Middle Earth: Total War for Rome

    At first I was happy to see the Beta, but are you sure it was worth releasing such an unpolished product? There are a ton of balance issues, there are RTW artifacts all over (interface, faction symbols), there are animation and skeletal problems (mumak and troll speed). The point of a Beta is for bug and balance testing. It is not to release a product incomplete from the development side. I would have rathered a delayed release, and a more polished product, because after a short period of time the wonder of ME wears off, and you are left with a not-very-enjoyable SP or MP mod.
    Also realize that this is from the standpoint of another Dev (and one with a bug up his ass), so my views probably don't represent the views of the general public, who will most likely eat this thing up.

  2. #2
    The Lion Prince Member Sundjata Keita's Avatar
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    Default Re: Middle Earth: Total War for Rome

    Professor420 on these forums! Aaaah! And I see your still moaning Actually I would have to agree though, as a member of the general public I think you should at least fix the bugs with 1.2 before releasing the open beta. Otherwise enthusiastic people (and there are many for this mod) may be put off the mod by the bugs, just my opinion though.

    Regards,

    Sundjata Keita

  3. #3

    Default Re: Middle Earth: Total War for Rome

    It was good to see the artwork and the campaign map, which btw looks awesome. The best way to fix the movement problem would probably be to start all over and remake all the unit stats and all that with a clean 1.2 install - but I bet the devs already tried that.
    Last edited by Burns; 06-03-2005 at 15:20.

  4. #4
    Modder Member Encaitar's Avatar
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    Default Re: Middle Earth: Total War for Rome

    The beta is essentially a custom battle beta for v1.1. We could easily have left it at just that, but we decided to let people at least have a play around with the campaign, and with v1.2. Believe it or not but it's already been very helpful in terms of catching bugs and making improvements, as well as working on future development. And that's why we released what we did. There's only 2 of us working on this after all!
    Encaitar Arandur

    Middle-earth: Total War Dev

  5. #5
    Chieftain of the Pudding Race Member Evil_Maniac From Mars's Avatar
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    Default Re: Middle Earth: Total War for Rome

    Quote Originally Posted by Professor420
    At first I was happy to see the Beta, but are you sure it was worth releasing such an unpolished product? There are a ton of balance issues, there are RTW artifacts all over (interface, faction symbols), there are animation and skeletal problems (mumak and troll speed). The point of a Beta is for bug and balance testing. It is not to release a product incomplete from the development side. I would have rathered a delayed release, and a more polished product, because after a short period of time the wonder of ME wears off, and you are left with a not-very-enjoyable SP or MP mod.
    Also realize that this is from the standpoint of another Dev (and one with a bug up his ass), so my views probably don't represent the views of the general public, who will most likely eat this thing up.
    Hi Prof!

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