Has anyone else noticed how the phalanx isn't taken properly into account in auto resolve battles?
for an example, i had an army made up of armoured hopelites vs the romans. At first, i hit autoresolve. I had about 600 dead to 100 casualities inflicted. I re-loaded and fought the battle myself. Heroic Victory!?
Then, early in another greek campaign, i was defending sycrause from the scipii. I hit autoresolve and was slaughtered, only inflicting 100 casulaities. Again, i fought myself and killed the entire roman army for about 50 losses.
Now, i know vh difficulty puts penalties on auto-resolve, but this example proves it stupid.
I personally commanded the assault on sycrause (as the scipii), split my forces to attack two gates and charged. Against a phalanx, of course. I lost the battle badly. Autoresolve: 50 casualities to city captured!
The ai just fails to take into account the stopping power of the phalanx. (in the above scipii example, i lost so many men as the phalanx parked me within range of 4 towers and the gatehouse ;)
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