Often after being sieged I leave breaches in the walls unrepaired. I know the AI will drop all seige equipment and charge all units willy nilly in the openings. Two phalanxes at each opening is more than often enough to repel a 1500+ army.
But... I have noticed 10 turns after a few particularly long and consecutive sieges the devastation around the city has not cleared up. Is the repair to the walls linked to the repair of devastation? Can anyone enlighten me on this?
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