You're right, I did use the numidian archer file that was already there.
But I guess the program doesn't know that a model with a longer weapon is a sword compared to a shorter one, so I'm still not sure what to do here. There must be a way to link the weapons, no?
I don't mind the archers with either weapon. At the moment i think there is no weapon because of the confilct between the description (archer, secondary weapon is a knife) and the skeleton llokup description (weapon is a sword) I think, so not sure if changing the model or texture is the answer?
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