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  1. #1
    J-23 Member Hans Kloss's Avatar
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    Default Re: Modelling New 3D Units for RTW

    I'm helpless now...are you sure you are trying to import CAS files ?

    u will need 3dsmax if u wish to modify the SHAPE. If u just want to change the texture (i.e. the "colours"), then u extract the textures, modify them, give them another name, put them in the relevant folder, and point the game to that texture.
    ok thx...all I'm trying to do is to replace head gear from model to another.

  2. #2

    Default Re: Modelling New 3D Units for RTW

    Hi there,

    Just a quick question for the model modifiers - do you think 3D Studio Max 6 or higher will work with Windows 98? I'm debating whether to get a secondhand one.

    Thanks,
    Clare
    "Ad majoram Dei gloriam"

  3. #3
    J-23 Member Hans Kloss's Avatar
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    Default Re: Modelling New 3D Units for RTW


  4. #4
    J-23 Member Hans Kloss's Avatar
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    Default Re: Modelling New 3D Units for RTW




    Is this lowest CAS file for scythian lancer and nobelman ? I don't think I have my file corrupted so could someone please check it out.

  5. #5

    Default Re: Modelling New 3D Units for RTW

    thats the bones of the unit

  6. #6
    J-23 Member Hans Kloss's Avatar
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    Default Re: Modelling New 3D Units for RTW

    For some reason I get CTD with any of those two units modded.That lowest CAS must be reason

  7. #7
    Member Member Piko's Avatar
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    Default Re: Modelling New 3D Units for RTW




    where do you find the 3d max file! plz help me after opening the dowload i have to put the file into 3dsmax/scripts right? where do i find the map?


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