Quote Originally Posted by hoggy
it looks like a problem with your scale settings, are you using a normal elephant skeleton but with a scale setting in descr_mount? Scale of the skeleton should be the same in the animation and descr_model_battle I believe.
hmm... Does it matter if i scaled the whole model(modle and bones and all) in 3ds max?

Quote Originally Posted by hoggy
Scale of the skeleton should be the same in the animation and descr_model_battle I believe.
Where i can check the scale of animation? I changed that scale at descr_mount or in there descr_model_battle, but how do i know scale of animation?