With 'load' I mean: to import the saved CAS File in 3DSMax.
(Why can't I edit my posts?)
With 'load' I mean: to import the saved CAS File in 3DSMax.
(Why can't I edit my posts?)
Kaiser of Blitz
from Aemilius Paulus for EB Unit List Reloaded
from soup_alex for EB Unit List Reloaded
Strange. I'm not sure what's causing your problem. You get no error when you export? Have you had any problems exporting/importing before or is this the first time? Does the new CAS work in game?
ps. for some reason this forum only gives post edit rights to members and above. still not entirely sure how you become a member.
That's right, no export error.Originally Posted by hoggy
Hm, I think I had the same error message when doing things such as add bones...Originally Posted by hoggy
Yes, no problem. But I would really love to export it again.Originally Posted by hoggy
error mesage:
MAXScript Rollout Handler Exception
--No "+" function for undefined
highlighted line in progressStart ("Setting up Mesh...")
.
geomSet.geomChunks[k].newObj.pos +=bChunk.pbones ...
.
Have you tried it yourself?
Give one vertex to another bone, export and then import?
Kaiser of Blitz
from Aemilius Paulus for EB Unit List Reloaded
from soup_alex for EB Unit List Reloaded
No I must admit I haven't. I tend to save the scene as a standard max file on my own directories while I work on the model. Then you can open the max file, edit and re-export any time.
what does that error say?Originally Posted by SirRethcir
'Sic vis pacem para bellum.' -If you want peace, prepare to war.
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