I anticipated RTW like no other game for about a year or so prior to its release. I envisioned my legions moving across Italy, Spain, North Africa and the Near East, slaughtering and smiting as they marched, poetry on sandals, if you will. I dreamt of city after city falling to my seasoned troops-but what I'm experiencing is a handful of the larger cities with NOTHING in between.
There are so few cities in the game that I am left wondering about the commitment of the developers? I mean, yes, they do have the big towns and cities, but what about the smaller but historically important population centres? What about Pisae, Cumae, and Brundisium in Italy and Panormus in Sicily? There are a host of cities in the Near East that are conspicuously absent, where are they? Inclusion of these towns would have added to this game enormously. I find that I feel exhausted () attempting to gain the last 15 or so regions in the game--something I never anticipated, and something easily alleviated by the inclusion of intermittent smaller population centres, something that would have given the game the type of depth and strategic replayability that TW fans have grown to love and expect.
Population growth is incredibly unrealistic in the towns that are available to conquer. Thus, we must contribute much too much time micromanaging the available towns to offset growth while balancing the need for financial growth. This was historically a non-issue. In RTW it assumes legendary proportions. Bring back reappearing factions and many, many more to begin with!
Also, Spain and Northern Germany are WAAAAY to easy to conquer (my experiences with the Near East and Africa are too limited to comment upon). This area (N.Germany) was virtually impenetrable to the Romans north of the Danube (where they tended to build townlike forts), who never really succeeded in a persisting strategy there anyway. Spain is similarly pathetically easy to dominate. More rebellions and uprisings would better simulate the vacillations of the Romans in these areas.
But overall, while I love the feel of the battles (why the speed slider was discontinued I'll never know) and the glorious legionary with his bright armour, scutum and gladius, the lack of smaller population centres critically flaws this game. More towns in Italy and elsewhere might have precluded the necessity of compromising historical accuracy for immediate financial returns provided by temporary enthusiasts.
If there is to be an add-on, add more towns and make the AI more potent in terms of rebellions. Add more factions and make them more difficult to squash as well as resilient. One thing, I pray to Jupiter above that CA does NOT create an impotent add-on like the Viking expansion which creates a whole new geographical area without integrating it both timewise and geographically with the original product.
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