Quote Originally Posted by BobTheTerrible
I think there was something over on the twcenter abut how Hardy and Very Hardy were mixed up. The AI apparently recognizes units as the inverse of what they are. By giving the opposite traits (ie make a Hardy unit Very Hardy) the AI will see them correctly. I heard the AI will try to break the center of your line much more, and use its cav to take out your archers, etc. I can't find the exact post but it might have been something under the Total Realism mod forums.

And BTW if you would upload your "patched" version, I would definately download it, minus the speed reduction. I can't stand the reduction until the animations are change.
I thank you for your interest, however I am not much of a mod publisher. This is just my private setup and it is designed around making the game more difficult from my particular style of play.

Spartan should look at uploading his private setup. Now that is something worthwhile!