Hi hi,
I was trying to make a tiny mod type thing, and I had a small question on modeling. I wanted to make a model of an animal, but I want to do it a certain way. See, um, like... to describe it... If I had a cube, the actual object would be something closer to a sphere. then if I extruded part of that cube the spere would have a ittle bubble coming off. But all the time, I am mainly working with the [invisible to render] cube... I can't remember what it was called to do this nor can I find the tutorial I used so long ago... I really wasn't sure where to ask this either. I wanted to do it this way because it would be easy to scale the polies around when I need to put it in game.
also, I used 3dsmax 6 at the moment...
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