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  1. #1
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
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    Default Re: 3ds max question

    -
    Hey Verrückt! Totally OT but:

    Quote Originally Posted by verruckt
    I should also take a moment to say, it would rock if there was an edit button.
    It's available once you're promoted to Member. Show up more often and it'll happen automagically.

    Glad to see you're into TW modding.
    _
    Last edited by Mouzafphaerre; 11-22-2004 at 06:57.
    Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony

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  2. #2

    Default Re: 3ds max question

    There is a modifier in Max that can assist in changing levels of detail.

    Just add a MultiRes to the top of the stack click generate then say how many polys you want your model to be. It'll keep your UV co-ordinates. But it's not perfect, personally I prefer to do it by hand.

    Check it out it's cool

  3. #3

    Default Re: 3ds max question

    @Mouzafphaerre: Ahh thanks for clearing that up. I don't want to get side tracked really on other projects but I kinda thought dinosaurs would be fun to see in the game...

    @Taamati: That sounds really neat I will definatly have to check it out. You've been a huge help.

  4. #4
    The Philosopher Duke Member Suraknar's Avatar
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    Default Re: 3ds max question

    Hey V, welcome to these parts mate ;)

    Dinosaurs could be a fun Sci Fi mod me things :)
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