Thanks, I hadn't looked through those yet. I wonder if scrub is the "small trees" vs. the old growth "giant redwoods" as forest? If so I would derate several units (long spears, chariots, etc.) substantially in scrub. I wonder what the little bits of rocky terrain are classified as?
I wonder if the stat_ground combat modifier is only for melee or does it apply to missile attack as well? Peltasts should do well running about engaging, but their missile attack should be reduced. I assume/hope that the terrain effect on missiles is handled separately.
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