I expanded the map and discovered strange problem. When I add any mountains in expanded area they look weird on battle field.
I tried different ways to solve this problem - darkened or brightened these areas in map_heights and map_roughness tgas, increased or decreased max_land_height in descr_terrain.txt. All was in vain. The only way I could affect on this glitch is to remove mountainous ground types from map_ground_types.tga. With "low mountains" ground type these mountains look almost ok in battle; without any mountains at all they look perfect. But it's not the solvation of problem, because without mountainous ground types you have just plain area on strategy map.
Did anybody experienced such problem? Any recommendations to fix it?
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