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  1. #1
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
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    Default Re: Adding buildings

    Quote Originally Posted by WhiteWolf
    Just in case you guys are interested vercingortix has released import support for item files, building models, and is in the process of making the script export capable.
    Thanks!! I've just found that out westerday. Altohough some of the guys in our group already knew for some time ( Vercingetorix )...

    Quote Originally Posted by WhiteWolf
    By the way nice work on the mod so far guys I sincerly hope that you finish it and add all the things that are missing from RTW. If I was not working on the fourth age mod I would definatly sign on with you guys. Look foreward to seeing the finished mod.
    Thanks for your words of encouragement.

  2. #2
    Dungalloigh Brehonda Member Ranika's Avatar
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    Default Re: Adding buildings

    Does this mean we can add Oppidia and trenches and such?
    Ní dheachaigh fial ariamh go hIfreann.


  3. #3
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
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    Default Re: Adding buildings

    Quote Originally Posted by Ranika
    Does this mean we can add Oppidia and trenches and such?
    Oppidia, yes. Trenches, I don't know.

  4. #4
    Dungalloigh Brehonda Member Ranika's Avatar
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    Default Re: Adding buildings

    eadingas said modifications to terrain were done by the 'town center' like structure. So, the barbarian high king's hall and such make that center hill. Was thinking, perhaps that could also add a trench or embankment around the settlement, or raise it up a bit more, making it more like a hill fort. Irregardless, I'd be pleased as peach just to see Oppidia added.
    Ní dheachaigh fial ariamh go hIfreann.


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