Poll: What unit scale you use?

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  1. #1
    Member Member Praylak's Avatar
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    Default Re: Poll: What unit scale you use?

    Quote Originally Posted by Owen
    This is an issue on normal unit size for most of the barbarian cities as well. Only Patavia, Alesia and Corduba are definitely immune, though it's possible Londinium can also be added to that list.
    Not just for Barbarians, but some Eastern nations as well. I rather like it, and gives a sense of realism unlike most other strategy games. The problem is with the AI. It tends to think of soldiers as a infinite resource and uses them as such. For example, it will send wave after waves of full stack armies against your well defended cities without changing it's tactics. It just figures the next stack of 1200 spearmen should break through, and if they don't another stack should do it next time. After 20 years, 10 attempts, and a lost of 10's of thousands, your now making your highest level troops but the AI isn't because its cities only have 1900 population. Some factions like Carthage don't have this problem because growth can keep up with the constant recruitment the AI policy uses.

  2. #2
    Senior Member Senior Member Tricky Lady's Avatar
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    Default Re: Poll: What unit scale you use?

    Large. Just tried it first time I launched a campaign and haven't changed it since. Perhaps I should try to play on huge once too; I guess my pc could handle that too (though not sure).
    TL

  3. #3
    Vermonter and Seperatist Member Uesugi Kenshin's Avatar
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    Angry Re: Poll: What unit scale you use?

    I use large for campaign and huge for everything else, because if Rome is like the other 2 games the build times will increase if you up the unit size to huge, and I prefer to be able to build units faster.


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    Member Member Razor1952's Avatar
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    Default Re: Poll: What unit scale you use?

    Huge, first and foremost as it adds another strategic dimension to the campaign map, {that is getting your troops really depletes population early on and hence city growth, later on you can feed cities 240 unit peasants and release to more quickly attain those core big cities you need to get your advanced troops. Also you can deplete overpopulates cities etc.etc. . }

    Also as above huge battles are great fun.
    Such is life- Ned Kelly -his last words just before he was hanged.

  5. #5
    Member Member Owen's Avatar
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    Default Re: Poll: What unit scale you use?

    Quote Originally Posted by Praylak
    Not just for Barbarians, but some Eastern nations as well. I rather like it, and gives a sense of realism unlike most other strategy games. The problem is with the AI.
    Well, the small cities in the north and northeast represent the fact that people in those areas didn't live in large settled cities, not that no-one lived there at all. Obviously the overall population was still considerably lower than in Italy, Egypt and Greece, for example, but it is hard, perhaps impossible for the game to model well.
    It tends to think of soldiers as a infinite resource and uses them as such. For example, it will send wave after waves of full stack armies against your well defended cities without changing it's tactics. It just figures the next stack of 1200 spearmen should break through, and if they don't another stack should do it next time. After 20 years, 10 attempts, and a lost of 10's of thousands, your now making your highest level troops but the AI isn't because its cities only have 1900 population. Some factions like Carthage don't have this problem because growth can keep up with the constant recruitment the AI policy uses.
    This is true.

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