Had an interesting siege experience that I've not noticed as a topic here before: a long range siege--it looks like a bug and it has a number of bugs associated with it. I needed to besiege Athens. I had a nice stack and there were several small armies clustered around the city. I brushed one or two aside, and the pathing seemed to show that I could approach from the northern edge despite having an intervening unit or two in the way. So I ordered an attack on the city anyway from a few hexes back (rather than advancing first, then ordering siege.) To my surprise, the army did a "long range siege" from two hexes away, with an enemy army in between.![]()
Now it gets buggy...I couldn't attack the city after my equipment was built because of the army in between--the attack option was not available on the strategy map. Nor could I attack that army with my siege force, because it would break the siege (as the dialogue box warned.)So I marched in another small force to engage the interstitial army.
That got them out of the way and the siege was ready for conclusion. So I then ordered an attack by the besieging army. I took to the field only to discover my sap points and towers were missing from the battlefield. I had no siege gear, so I had to take the loss and retreat.
Perhaps my siege gear was sitting out in a field 20 miles away?
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