You know, it's not like RTW introduced the concept of the battle timer. The problem isn't that it exists, it's that it doesn't seem to be tied into the same issues as it was previously. In MTW, for example, the timer functioned pretty simply - the more troops you had, the longer you had to do the fight. In RTW, it doesn't seem to be tied into anything. I've done the same battle multiple times, and had different timers each fight. I've had battles with a few troops last over 30 minutes, and battles with thousands of troops last for less than 15.
If they simply reverted to the "more troops = more time" concept, I'd be happy with it. Although it would be nice if they included a "use timer" toggle, for those who aren't happy with it. But I have no problem with its inclusion, as long as it makes sense, and allows for enough time for a realistic fight.
Bh
Bookmarks