I've already tested the farms back in October, I just wasn't posting them since I wanted to do more tests on the sea and land trades (which is the meat of it all
).
Anyway, here's the value I had then(tell me if they are correct):
D. Farming –
Farming Income –Farming income is based on farming levels, eg Land clearance, Communal farming, Crop rotation, Irrigation, Latifundia. It is also based on the Fertility of the soil (High, Medium, and Low) and Harvest (Poor to Excellent).
Upgrades depend on the harvests, which can vary from turn to turn:
- Poor Harvest = + 64-65 denari when upgraded.
- Average Harvest = + 68 denari when upgraded.
- Excellent Harvest = +73-74 denari when upgraded
Upgrading: (see above).
Level 0 (Base farming value) – Depends on Settlement and Harvests.
Level 1 ( Land clearance) – Depends on Harvests.
Level 2 ( Communal farming) – Depends on Harvests
Level 3 (Crop Rotation) – Depends on Harvests
Level 4 ( Irrigation) – Depends on Harvests
Level 5 (Latifundia) – Depends on Harvest
Only the base values differ in each province.

Originally Posted by
Red Harvest
EDIT: Also, 1 farm level = 0.5% population growth. This is why cities with high base farming values like Carthage and Patavium grow like weeds no matter what you do.
The farm level bonus shows up in the parchment. Not all great growth is bad though. Every 0.5% growth after 5% growth adds a population boom public order bonus of 5%.
Edit:
Hi Fisherking,
Killing off population is not something you want to do. It is a misconception that adding a province lowers income. Adding a province ALWAYS increase the income total. Only the distribution of the cost is different (because it is based on population).
Think of it as a pie. The pie got bigger, but the distribution is different. While some of your provinces' income got smaller (yes?), check your other provinces. Their income just got bigger.
Read "Wages and Upkeep" up there, that explains it all by itself.
Population growth doesn't eat profits as you think. Upgrades are a function of Population and Income is a function of Upgrades (and population as well). Those building you need to erect are tiny in cost compared to what they add.
Always occupy. You only need to enslave as you move outward of your capital. But don't exterminate, that is a no-no. I'm taking in 150+ K denari net (minust the costs) per turn (50 provinces). In Athen, I'm taking 12+ k per turn ( and that with all those negative vices that CA bullheadedly add to actually punish the good players. Oh joy
).
2nd Edit:
Red,
Read your edit. Yes, we'll move the discussion to Ludus Magna. Just a quick one:

Originally Posted by
Red Harvest
On Very Hard level, farm income is reduced by 15%.
80 denaris x 0.15 = 12 denari. 80 denari - 12 denari = 68 denari. Sounds about right.
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