The only alternative I can see to using square-control as the objective, would be to go to "last man standing". I reckon for most sieges that would be OK, but what about the sieges where defenders actually get stuck between buildings, in walls, etc. I learned early on, that when the computer asks if you want to "end battle" during a siege, you better say yes. LOL You can't kill them when they're stuck somewhere. Even archers usually can't hit them. So, you now occupy the city with 1500 troops, but you can't win because one lone chariot is stuck in the side of a building? And if you have the timer disabled, how does it ever end? Hit escape and exit battle? Not much of an option there, neither. Unit movement and pathfinding can be horrendously bad on some of the siege maps, which I'm sure is one of the things to be patched. But until then, I like things the way they are.
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