Sorry, but I think with 4.0, RTR has gone over the border of realism to simply 'more complicated'. This is from the readme:
"
- CARPENTER & CARPENTER'S WORKSHOP: It is now necessary to construct a Woodworking building in a coastal province in order to build any type of port. The first two levels of port buildings require a Carpenter, and the last level requires a Carpenter's Workshop.
- SOFT STONE QUARRY & HARD STONE QUARRY: These quarries are necessary to construct in order to build many of the large scale stone projects in the game. These include Large Stone Walls, Epic Stone Walls, the Imperial Palace, the last two tiers of temples, and the Coliseum. They require your province to have the Stone resource. If it does not, you must collect a large enough labour force in order to import it from afar. Check the in-game tech. tree for any further information. Right click a province on the campaign map to check if it has the Stone resource.
- LABOUR PARTY & LABOUR FORCE: These two 'buildings' are necessary in the case that your province doesn't have the stone necessary to construct the proper buildings. In this case, you must collect a large enough labour force in order to import the resources from a neighbouring province. They imbue a -.5% growth penalty, and a -1% growth penalty, respectively. See the in game tech. tree for any further information. "
Eh... this is getting silly. It's natural to assume that there WILL be a carpenter in a town. And if a city is big enough to have stone buildings, it WILL import stone or dig marble in a quarry. And, the slaves used for labour are not counted in the provinces population (they can't be recruited), so why would using them have any impact on population growth? Because the wives of good citizens have less hunky slaves to mate with? The game is beginning to look like Settlers. What next? A Woodcuter building necessary for Carpenter? A Butcher for provinces with 'pigs' resource and Baker for those with 'grain' resource, that produce food needed to build a mine? I'm already having my doubts about the Blacksmith building in vanilla, and here they're adding more useless craftsmen. Total Realism, indeed.
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