Regarding sinking fleets, get the Naval command stars fix first and foremost, without this your admiral doesnt get more than 2 stars.
My seven star fleet rules the waters, i sink many fleets, i dont surround them either. Sure they run away after a battle, but they keep coming back for more, and i keep getting XP :) I may not be able to destroy a fleet in one passing, but the whole eastern sea from Cyreanica in Africa and Sparta in Greece is completely devoid of enemy ships. I have my fleets mostly around what was Greece, and any navy i dont want in my hood gets sent packing. I have about 5 fleets. 1 full 20 ship stack and the rest 10 to 15. I dont even need that many fleets, but once you get an admiral theres no going back.
Besides the AI is useless with boats, who cares if they have a bunch of little fleets floating around.
When this high star fleet attacks(composition is mostly bireme/tireme with 3-4 Quinqs) lets say a lone bireme. The bireme sinks.
Get the Admiral Stars fix.
Oh yea i play on VH/VH, the bireme in my example wouldnt do my fleet any damage. At the very most, 2-10 men, dead.
But naval battles on equal terms (equal number of ships, equavilant ship types dont send a Bireme fleet to kill quinqs!, and equal command stars) are usually very expensive. So i get stars by picking on the little fleets first.
LOL i have about five different spellings for trireme/bireme/quinqs. These have got to be the toughest words to spell ever. I bet even that Jeopardy savant couldn't spell em right.
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