My attacking army as Carthage is:
2 Bel slingers or normal sligers........
2 Num Mercs (Skirmishers)
4 IB infantry for flanks
4 Poeini/Sacred band (Sacred band are preferable)
4 Long Shied Cav/SHC (whatever is available)
2 Elephant Units
The Gen Unit
An extra slot for an extra cav or unf unit...depends of faction being fought, if romans then def inf...bcos i already have enough cav and need to hold the line.
Tactics..........use the MTW MP tactic of putting long rande missile out front protected by cav the 4 units of LSC, any early-middle game enemy AI army wil have problems dealing with that, in the later game try and use cretian archers instead of slingers.. Try and draw the enemy towards you using missile fire, esp if you have missile superiority. The main inf line is there not to knock a hole into the enemy but to hold it for the cav to flank..
The Inerian inf is for localised flanking attacks and to get the line togeather to stop any great holes appearing before the cav attack begins. The eles can be used as flanking or shock forces if the ib inf is not used to plug holes.
The javs are there to keep the enemy casualty rate slightly higher than yours, theyare also pretty cheap expendible troops to run into combat to give a precious few more seconds.
When attacking try and make the neenmy play on your terms, ie if you can take out their cav early. or shoot the main inf line up as much as you can to shorten the main melee.
Thats about it really....
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