Results 1 to 2 of 2

Thread: What determines bribability of rebels

  1. #1

    Default What determines bribability of rebels

    As a Roman faction I noticed that sometimes you can bribe rebels to join your forces but sometimes you can only bribe them to disband. What determines their bribability? Is it possible to make all rebels bribable if ever?

    Thanks,
    Clare
    "Ad majoram Dei gloriam"

  2. #2
    Head Hurlers Rule! Member Bacchon's Avatar
    Join Date
    Apr 2004
    Location
    Vancouver, BC
    Posts
    77

    Default Re: What determines bribability of rebels

    It's culture-related, or rather, tech-tree related. If you can train a unit, then you can bribe it into joining your army. Thus, a Roman can bribe rebel or other-faction Hastati and they'll join the player's army, but if a Roman bribes a Barbarian Warband, then they'll just disband. And mercenaries in a bribed army will always disband.

    Which means that rebels in your own homelands can often provide easy and fast troops, while rebels elsewhere can just be made to go away.

    It also means that if you're not playing in one of the culture-groups (roman, greek) you never have to worry about someone bribing your own troops into attacking you, they'll just bugger off.

    Oh, and bribed generals always join you, they never disband.
    And I heard, as it were, the noise of thunder,
    One of the four beasts sang, "Come and see,"
    And I saw, and behold, a white horse.

    And I heard a voice in the midst of the four beasts,
    And I looked, and behold, a pale horse,
    And his name it said on him was Death,
    And Hell followed with him.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO