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  1. #1

    Default Suggestions

    I like the idea of your mod and everything. I have a few suggestions here:

    Well first, I think you guys should mod (or at east try to) the Carthagians agressiveness and units to balance them. And you should have the Samaritans come in at a certain date as mercenaries or a nation.(Like the Golden Horde) I would like to see the barbarians(Mainly Germans) have troops only loyal to a warlord and you would have to call up the warlords to help you in a war instead of automatically controlling the units. It would be nice to see the Romans lose their edge in calvary and basically make their clavary bad. And also for the Romans, instead of having one kind of auxillia, implement different types mattering on where your recruiting from.(ex. Instead of getting average auxillia in Germania, you get Germania auxillia) Well that's my two cents.
    Never underestimate a desperate man.

    Odysseus

  2. #2
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
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    Default Re: Suggestions

    Quote Originally Posted by Odysseus
    I like the idea of your mod and everything. I have a few suggestions here:

    Well first, I think you guys should mod (or at east try to) the Carthagians agressiveness and units to balance them.
    Partially done.

    Quote Originally Posted by Odysseus
    And you should have the Samaritans come in at a certain date as mercenaries or a nation.(Like the Golden Horde)
    Samaritans??? Who are they?

    Quote Originally Posted by Odysseus
    I would like to see the barbarians(Mainly Germans) have troops only loyal to a warlord and you would have to call up the warlords to help you in a war instead of automatically controlling the units.
    Not possible.

    Quote Originally Posted by Odysseus
    It would be nice to see the Romans lose their edge in calvary and basically make their clavary bad.
    Done.

    Quote Originally Posted by Odysseus
    And also for the Romans, instead of having one kind of auxillia, implement different types mattering on where your recruiting from.(ex. Instead of getting average auxillia in Germania, you get Germania auxillia) Well that's my two cents.
    Good idea.

    Thanks for your imput.

  3. #3
    Member Member Stormy's Avatar
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    Default Re: Suggestions

    Sarmatians Good sir.

    Only the future will tell.

  4. #4
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
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    Default Re: Suggestions

    AH! The Sarmatians! I was having difficulty in associating RTW with the concept of the good samaritan...

  5. #5

    Default Re: Suggestions

    I was wondering, do you guys need any help?
    Never underestimate a desperate man.

    Odysseus

  6. #6
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: Suggestions

    The Sarmatians will be a real faction... once we figure out how to add factions.

    "But if you should fall you fall alone,
    If you should stand then who's to guide you?
    If I knew the way I would take you home."
    Grateful Dead, "Ripple"

  7. #7
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
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    Default Re: Suggestions

    Quote Originally Posted by Odysseus
    I was wondering, do you guys need any help?
    And what would be the area of imput you would like to concentrate on?

  8. #8
    Nec Pluribus Impar Member SwordsMaster's Avatar
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    Default Re: Suggestions

    Another thing that needs to be tweaked is the experience scale.

    Yestarday campaign: Brutii, H/N, After battle report:

    General : lost 0, killed 5, gains +1 experience. (51men)
    Legionary cavalry: lost 1, killed 204, no experience awarded. (80 men).
    Archers: lost 0, killed 48, + experience.

    I dont think thats fair, specially because the archers were the most experienced unit of them all (3 chevrons). the rest had 1 chev.
    Managing perceptions goes hand in hand with managing expectations - Masamune

    Pie is merely the power of the state intruding into the private lives of the working class. - Beirut

  9. #9
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: Suggestions

    Excellent suggestion!

    If only it weren't hardcoded.
    Cogita tute


  10. #10
    Nec Pluribus Impar Member SwordsMaster's Avatar
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    Default Re: Suggestions

    Quote Originally Posted by khelvan
    Excellent suggestion!

    If only it weren't hardcoded.

    oh, is it? pity
    Managing perceptions goes hand in hand with managing expectations - Masamune

    Pie is merely the power of the state intruding into the private lives of the working class. - Beirut

  11. #11
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: Suggestions

    If you can find an exposed portion, we'll happily mod it! Just let me know ;)
    Cogita tute


  12. #12

    Default Re: Suggestions

    First, I recognize the focus is not on Rome, but on the need to improve everything non-Roman. However, Regarding Roman unit skins:

    Did Roman legions fighting in the North dress warmer in the winter? It seems like a tunic would be quite cold, especially for the supporting combatants like archers and seige engineers. Would they not don additional clothing, such as fur, etc?

    Just a thought... forgive my ignorance.

    Regards
    "Great spirits have always encountered violent opposition from mediocre minds." -Einstein

    Quote Originally Posted by Pannonian View Post
    The Backroom is the Crackroom.

  13. #13
    That other EB guy Member Tanit's Avatar
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    Default Re: Suggestions

    Oh, and I agree with the transport system having an effect on unrest. Knowing that retribution is swift has an extradorniary effect on many unruly people.



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