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Thread: The ethics of modding

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  1. #1

    Default Re: Total Realism gone unrealistic...rant

    TommH, I'm kinda in the middle on this one. But in my 6 Versions (All improvements not bug fixes), I only had 1 BUG that was my fault which was the Triarii phalanx. Which I fixed quickly, But so far every version of my Mod has been bug free. Granted that it isn't as ambitious as RTR, but still I did change allot and did so systematically which each change checking to see the results. It took time, but what I released was a Polished Small Mod. I also included other peoples small mods which were bug free also.

    So there is something about releasing buggy work, I think the main thing is if you keep having too many bugs people wont download to even try it.

    By the way I really like your Work.
    LT_1956 Creator of SPQR: Total War


    SPQR:TW Mod forums

  2. #2
    Member Member Turbo's Avatar
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    Default Re: Total Realism gone unrealistic...rant

    If there isn't enough time to adequately test RTR for bugs, what is wrong with putting a "Beta" on the release and warning people? As Duke John points out, when you advertise a MOD as a working product, most people expect a working product.
    When you decide that servicing your core niche is no longer important, you might as well put a gun to your corporate temple. - Red Harvest -

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